#include <SDL_gpu.h>
A structure specifying the parameters of an indexed dispatch command.
- Since
- This struct is available since SDL 3.2.0.
- See also
- SDL_DispatchGPUComputeIndirect
Definition at line 1485 of file SDL_gpu.h.
◆ groupcount_x
Uint32 SDL_GPUIndirectDispatchCommand::groupcount_x |
The number of local workgroups to dispatch in the X dimension.
Definition at line 1487 of file SDL_gpu.h.
◆ groupcount_y
Uint32 SDL_GPUIndirectDispatchCommand::groupcount_y |
The number of local workgroups to dispatch in the Y dimension.
Definition at line 1488 of file SDL_gpu.h.
◆ groupcount_z
Uint32 SDL_GPUIndirectDispatchCommand::groupcount_z |
The number of local workgroups to dispatch in the Z dimension.
Definition at line 1489 of file SDL_gpu.h.
The documentation for this struct was generated from the following file: