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ReactPhysics3D
v0.10.2
C++ Physics engine library
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Structure for the data of a transform component. More...
#include <include/reactphysics3d/components/BallAndSocketJointComponents.h>
Public Member Functions | |
| BallAndSocketJointComponent (bool isConeLimitEnabled, decimal coneLimitHalfAngle) | |
| Constructor. | |
Public Attributes | |
| bool | isConeLimitEnabled |
| decimal | coneLimitHalfAngle |
Structure for the data of a transform component.