Method
ClutterActorcreate_texture_paint_node
Declaration [src]
ClutterPaintNode*
clutter_actor_create_texture_paint_node (
ClutterActor* self,
CoglTexture* texture
)
Description [src]
Creates a ClutterPaintNode initialized using the state of the given ClutterActor, ready to be used inside the implementation
of the ClutterActorClass.paint_node virtual function.
The returned paint node has the geometry set to the size of the
ClutterActor:content-box property; it uses the filters specified
in the ClutterActor:minification-filter
and ClutterActor:magnification-filter
properties; and respects the ClutterActor:content-repeat property.
Parameters
texture-
Type:
CoglTextureA
CoglTexture.The data is owned by the caller of the method.
Return value
Type: ClutterPaintNode
The newly created ClutterPaintNode4.
| The caller of the method takes ownership of the returned data, and is responsible for freeing it. |