Method
CoglOnscreenswap_buffers
Declaration [src]
void
cogl_onscreen_swap_buffers (
CoglOnscreen* onscreen,
CoglFrameInfo* frame_info,
gpointer user_data
)
Description [src]
Swaps the current back buffer being rendered too, to the front for display.
This function also implicitly discards the contents of the color, depth and
stencil buffers as if cogl_framebuffer_discard_buffers() were used. The
significance of the discard is that you should not expect to be able to
start a new frame that incrementally builds on the contents of the previous frame.
It is highly recommended that applications use
cogl_onscreen_swap_buffers_with_damage() instead whenever possible
and also use the cogl_onscreen_get_buffer_age() api so they can
perform incremental updates to older buffers instead of having to
render a full buffer for every frame.
Parameters
frame_info-
Type:
CoglFrameInfoNo description available.
The data is owned by the caller of the method. user_data-
Type:
gpointerNo description available.
The argument can be NULL.The data is owned by the caller of the method.